NEW 7 years ago
I like Zelda like game graphics. For Tiny RPG, gratz for imagination but i think that for this type of game (160 x 128) could be a good idea because you have text and graphics so the graphical window is small and you have very few pixels to make good sprites (even you done it not bad on the screenshot). It's only my point of view, if it's fun, it's not a real problem. I just think as i saw upper that it's could be beautiful in a higher resolution.
NEW 7 years ago
I made a mockup for a memorizing picture game. (The palette is a slight color modification of the classic one)
NEW 7 years ago
So, who here remembers Fasttunnel? It was a TI-83+ game that served as a horrible time-sink when I should have been studying.
I'm sure it could be colored a lot better, but the original was black and white (well, mostly a gray blur :P) so I didn't have much to go on there.
NEW 7 years ago
Battle City, little tank game from the NES.
Should fit fine on the Meta, also the color palet.
NEW 7 years ago
Yeah, with the color, Card games like Solitiare and Freecell become way more practical.
NEW 7 years ago
Pretty neat mockups! I really love them :) Is it ok for everybody if I share them on Twitter/Facebook/Instagram, and give you credit of course ?