uint8_t gb.getCpuLoad()
gb.getCpuLoad returns the current load of the CPU in percent. So, if it returns 50, that means it took 50% of the time it had to create a frame. CPU usage above 100% means that your game is running at a slower framerate than set.
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uint8_t: percentage of CPU usage
#include <Gamebuino-Meta.h>void setup() { gb.begin(); }
void loop() { while(!gb.update()); gb.display.clear();
// here we fetch the CPU usage percentage uint8_t load = gb.getCpuLoad(); gb.display.print("CPU:"); gb.display.print(load); gb.display.println("%"); }