bool gb.update()
You probably want to use gb.waitForUpdate() instead!
gb.update makes sure that the Gamebuino Meta runs at a constant framerate. It will return true whenever a next frame is ready to render. Default framerate: 25FPS, settable via gb.setFrameRate()
It also takes care of updating buttons, sound, sending out the screen, etc.
none
bool: true if it is time to render the next frame
#include <Gamebuino-Meta.h>void setup() { gb.begin(); }
void loop() { while(!gb.update()); // this code will run at a steady framerate (default: 25 FPS) }