void Graphics::drawFastHLine( int16_t x , int16_t y , int16_t w )
Graphics::drawFastHLine draws a horizontal line with a certain width starting at (x, y)
none
#include <Gamebuino-Meta.h>void setup() {
gb.begin();
}void loop() {
while(!gb.update());
gb.display.clear();// make the first row of pixels on the display yellow
gb.display.setColor(YELLOW);
gb.display.drawFastHLine(0, 0, gb.display.width());
}