NEW 1 week ago
You could convert them to an 8-bit unsigned single-channel wav file and play that back.
Or, you could write your own sound handler! How to do that you could check stuff from the arduboy crosscompilation: https://github.com/Sorunome/Gamebuino-ArduboyPlaytune/blob/master/src/Gamebuino-ArduboyPlaytune.cpp#L102
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